Wager Large and Earn Little playing Craps
If you choose to use this scheme you really want to have a sizable amount of money and superior fortitude to march away when you realize a tiny win. For the benefit of this article, a figurative buy in of two thousand dollars is used.
The Horn Bet numbers are not always deemed the "successful way to play" and the horn bet itself carries a casino advantage of over 12 %.
All you are gambling is $5 on the pass line and ONE number from the horn. It doesn’t matter if it is a "craps" or "yo" as long as you play it always. The Yo is more prominent with people using this system for obvious reasons.
Buy in for $2,000 when you join the table however only put five dollars on the passline and $1 on one of the 2, three, eleven, or 12. If it wins, excellent, if it does not win press to two dollars. If it loses again, press to four dollars and then to eight dollars, then to sixteen dollars and after that add a $1.00 each subsequent wager. Every instance you do not win, bet the previous wager plus another dollar.
Using this scheme, if for example after fifteen tosses, the number you bet on (11) hasn’t been thrown, you likely should step away. Although, this is what could develop.
On the 10th toss, you have a total of $126 in the game and the YO at long last hits, you come away with three hundred and fifteen dollars with a profit of one hundred and eighty nine dollars. Now is a perfect time to march away as it’s higher than what you entered the game with.
If the YO doesn’t hit until the twentieth toss, you will have a complete wager of $391 and because your current bet is at $31, you win $465 with your profit of $74.
As you can see, employing this scheme with only a $1.00 "press," your profit margin becomes tinier the longer you gamble on without succeeding. This is why you have to leave away after a win or you must bet a "full press" once more and then continue on with the $1.00 increase with each toss.
Crunch the data at home before you try this so you are very familiar at when this approach becomes a non-winning adventure instead of a winning one.
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